Blitzkrieg Ball

Date

23rd Feb, 2019

Eligibility

All UG Students

No stop signs, speed limit

Nobody's gonna slow me down

Like a wheel, gonna spin it

Nobody's gonna mess me around

Hey Satan, paid my dues

Playing in a rocking band

Hey mama, look at me

I'm on my way to the promised land, whoo!

 

Problem Statement

Build a manually controlled (wired or wireless) bot capable of competing in a one on one game of soccer.

 

Rules

General Rules

  • Each team can consist of a maximum of 5 members.

  • The decision of the JUSC match officials is final and abiding.

 

Event Rules

  • The main goal of participating bot is to shoot the ball into opponent’s goal.

  • The ball is to be taken across the field only by pushing. It cannot be clamped or lifted in the air and at no point of time should the ball be covered by all sides by the participant’s bot or any part of it.

  • Dribbling mechanisms can be used; however, the ball must have at least one direction for free motion.

  • A participant’s bot is not supposed to interact directly with the opponent’s bot when it is not in possession of the ball. If one of the bots is in possession of the ball, the other can attempt to dispossess it by attacking only the ball.

  • Physical interaction between the bots in this process will be tolerated if it is judged that the attacking bot went for the ball.

  • If a bot is found to commit a foul (directly hitting/obstructing the motion of the opponent’s bot), the opponent will be given a free–shot.

  • In case of entangling of the wires, there can be a restart, with the ball placed at the point where it was before the entangling of the wires, upon the discretion of the referee.

  • Damaging the arena in any form will lead to immediate disqualification.

  • After every goal is scored the ball would be placed back in the centre circle and each bot shall restart from their respective D-lines.

  • There shall be red regions in the four corners. If a bot pushes its opponent to that area completely, it receives points (only applicable in Round 1).

  • Own goals are taken to account.

 

Arena

 

Arena Specifications

  • Arena size - 250cm x 180cm.

  • Goal Post size - 45 cm wide.

  • Red Zone - 40cm x 40cm (as shown in figure).

 

Robot Specifications

  • High-Torque motors are allowed.

  • Maximum dimensions – 30cm × 30cm × 30cm.

  • Maximum weight of the bot - maximum 2.5 kg.

 

Additional Details

  • Power supply at 220 volts for the bot will be provided.

  • A ping pong ball will be used for the game.

 

 

Task

Elimination Stage (2+2 mins)

All teams play one match. 8 teams with highest points qualify.

Scoring

  • Goal – 50 pts

  • Pushing opponent to Red Zone – 10 pts

  • Toppling opponent while fighting for ball occupancy – 20 pts

  • Pushing opponent outside the ground – 10 pts

  • The penalty for unnecessary fighting – 20 pts awarded to the opponent

 

Knockout Stage (4+4 mins for Final and 3+3 for others)

There will be Quarter-Finals, Semi-Finals and then the Finals.

Scoring

  • Goal – 50 pts

  • Toppling opponent while fighting for ball occupancy – 20 pts

  • Pushing opponent outside the ground – 10 pts

  • The penalty for unnecessary fighting – 20 pts awarded to the opponent

If there is a draw, there will be extra-time of (1+1 mins) and in that case, the penalty for the red region is considered (Pushing opponent to Red Zone – 10 pts)

 

Contact

Siddharth Ash – 8777653257

Ananyo Pal - 8583820654

Mail us your queries at contact@jusc.in

Jadavpur University Campus, Jadavpur, Kolkata, West Bengal 700032, India

©2020 by Jadavpur University Science Club - JUSC

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